Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #1939
    tgkrause
    Keymaster

    Provide feedback on how we are doing with our games.

    #2140
    David Volm
    Participant

    https://github.com/Twix51/GravPlat
    I see you are using GameMaker! This was the software which first got me into programming! I loved how the drag and drop interface represented real code, aka GML (Game Maker Language). The JavaScript I wrote for my maze is actually inspired a lot by how Game Maker does things. Maybe you could provide an HTML5 build of your game so we can easily test it out in a web browser? If you don’t own / don’t want to pay for the HTML5 compiler in Game Maker, check out the open source project ENIGMA. This project is the evolution of a previous Open Source Game Maker Compiler, G-Creator (which itself is an evolution of G-Java). The LateralGM IDE is the most complete aspect of all of these projects, and feels very similar to Game Maker 6.

    https://github.com/General-Muffins/Game-Development—Independant-Study
    Love the art! Should be pretty easy to throw together a simple prototype of your game in Game Maker or Snap.

    https://github.com/erinodonovan/Game-Design-Ind.Study
    Maybe get a document together which explains your game more and ties in the concept images. From looking at the images, It looks like your game has a three dimensional aspect to it. I don’t have much experience in the 3D game space, but I’ve heard one of the easier ways to create a 3D game is to use Garry’s Mod in combination with Lua scripting.

    • This reply was modified 4 years, 5 months ago by David Volm. Reason: Html tags not working
    • This reply was modified 4 years, 5 months ago by David Volm.
Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.